Here is the head i shall be using.
I plan to create a number of facial expressions, for now it will be simple shapes such as a smile and frown. This way i will be able to see how much of the mesh I will have to alter in order for the expressions to look right.
Through further research i have found that the head i had originally created would not be suitable to mold in different shapes. The topology i had used was wrong and would not have given me edge loops in the correct places, in order for me to create the shape i need. I therefore had to completely channge the Topology for the head model.
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